There are 26 enemies in The Binding of Steve.
Name | Sprite | Base HP | HP bonus | Collision damage | Description |
---|---|---|---|---|---|
Chicken | 5 | 1 | 0 | Does not attack the player. Wanders in straight lines.
Has a 0.002 + 0.001*playerLuck chance of dropping a Feather. | |
Wolf | 6 / 6 | 1 / 1 | 1 / 0 | Angry Wolf : Wanders in straight lines until a player approach it. Then, it chases the player pretty fast.
Has a 0.002 + 0.001*playerLuck chance of dropping a Bone. Friendly Wolf : Wanders around the player. Attacks nearby enemies. Follows the player through rooms. | |
Slime | 2 / 4 / 6 / 10 / 16 | 0 / 1 / 1 / 1 / 1 | 0 / 1 / 1 / 1 / 2 | Jumps around. If a player is nearby, it jumps toward the player. Splits into 2-4 smaller slimes upon death (except the tiniest).
Has a 0.002 + 0.001*playerLuck chance of dropping a Slimeball. | |
Zombie | 11 / 11 | 1 / 1 | 1 / 2 | Regular Zombie : Wanders around until a player approach or it is attacked. Then, it chases slowly the player. If a zombie chases a player, every zombie in the room will chase the player shortly after.
Zombie Villager : Same, but walks faster, and has a 0.5 chance of dropping a Shopkeeper. | |
Skeleton | 10 | 1 | 0 | Chases the player, and when close enough, runs around the player. Regularly shoots arrows.
Has a 0.002 + 0.001*playerLuck chance of dropping an Arrow. | |
Creeper | 9 | 1 | 0 | Chases the player, and when close enough, starts fusing. If the player is far enough from it, it will defuse and starts chasing the player again. Else, it explodes.
Has a 0.002 + 0.001*playerLuck chance of dropping a TNT. | |
Silverfish | 7 | 1 | 1 | Chases the player and occasionally destroy a rock and spawn an other silverfish at its place. | |
Spider | 10 | 1 | 1 | Chases the player. Can go over rocks and pits at low speed and in straight lines.
Has a 0.002 + 0.001*playerLuck chance of dropping a Spider Eye. | |
Spider Jockey | 15 | 1 | 1 | Has the movement of a Spider and shoots arrows like a Skeleton. Upon death, spawns one of them. | |
Cave Spider | 8 | 1 | 1 | Chases the player. Can go over rocks and pits at low speed and in straight lines. Are faster than regular Spiders
Has a 0.002 + 0.001*playerLuck chance of dropping a Spider Eye. | |
Zombie Pigman | 15 | 1 | 1 | Wanders quicly around until a player approach very closely or it is attacked. Then, it chases quicly the player. If a zombie pigman chases a player, every zombie pigman in the room will chase the player shortly after.
Has a 0.002 + 0.001*playerLuck chance of dropping a Flint and Steel. | |
Blaze | 18 | 2 | 1 | Stays still and shoots three consecutive fires regularly toward the player.
Has a 0.002 + 0.001*playerLuck chance of dropping a Blaze Rod. | |
Magma Cube | 3 / 5 / 8 / 13 / 21 | 0 / 1 / 1 / 1 / 2 | 1 / 1 / 1 / 2 / 2 | Jumps around. If a player is nearby, it jumps toward the player. Splits into 2-4 smaller magma cubes upon death (except the tiniest).
Has a 0.002 + 0.001*playerLuck chance of dropping a Leaping Potion. | |
Wither Skeleton | 15 | 1 | 1 | Chases the player, and when close enough, runs around the player. Regularly stops spinning around the player and run towards him straight.
Has a 0.002 + 0.001*playerLuck chance of dropping a Ghast Tear. | |
Enderman | 15 | 1 | 1 | Stays still until a player approach very closely or it is attacked. Then, it teleports away every time it is hitten and chases the player very quickly after.
Has a 0.002 + 0.001*playerLuck chance of dropping an Ender Pearl. | |
Shulker | 15 | 1 | 0 | Stays still. When closed, it does not take damage. When opened, shoots a homing tear moving in straight lines.
Has a 0.002 + 0.001*playerLuck chance of dropping a Shulker Shell. |
Boss[ | ]
There is currently one boss in the mod.
Notes[ | ]
- In version 1.0.1 Slimes dropped Leaping Potion instead of Slimeballs.
- In version 1.0.1 Shulkers dropped Bricks instead of Shulker Shells.